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Schedule
Below is a tentative schedule, with suggested papers for each topic.
Other papers could be presented instead; those responsible for the
topic should look through the text and the papers, and decide what
material/papers are appropriate for presentation.
For an additional source of papers, see
Michiel van de Panne's
web page of computer animation resources
The Graphics Interface papers are available online; we have provided links
to those web pages. The SIGGRAPH papers are available in both the CGL
library and the Davis Centre library. Most of the ACM papers are
available electronically through Trellis.
Many of these papers are also available
online directly, and have links provided below. Many of the links to the SIGGRAPH
papers came from
http://www.cs.brown.edu/~tor/sig2001.html.
Here are some additional links related to computer animation:
A solid disk next to a paper means that someone has selected that
paper to present.
Week, topic, book readings |
Presenters |
Readings |
Week 1, May 1: DC2102 Organizational |
Instructors |
None |
Week 2, May 8: DC2303 Houdini Overview.
|
Josee Lajoie Selina Siu |
None |
Week 3, May 15: Basic motion (3.1-3.5/6). |
Rick Leung Stuart Pollock |
- J. Lasseter. "Principles of Traditional Animation Applied to 3D
Computer Animation". SIGGRAPH 87. See also the HyperGraph computer animation page.
- TicTacToon, Fekete, Bizouarn, Cournarie, Galas, Taillefer SIGGRAPH 95, pg 79-90.
- Animating Rotation with Quaternion Curves. Shoemake. SIGGRAPH 85.
- Quaternion calculus and fast animation. Shoemake. SIGGRAPH Course Notes. 10:101-121. 1987.
- Spherical Averages and Applications to Spherical Splines
and Interpolation, Buss, Fillmore, ACM TOG, Vol 20, No 2, April 2001,
pg 95-126.
|
Week 4, May 22: Deformations, morphing (3.7-3.9) |
Wegdan Abdelsalam Karen Thompson |
-
Controllable Morphing of Compatible Planar Triangulations,
Surazhsky and Gotsman, ACM TOG, Oct 2001, V20, Num 4.
-
Applying cartoon animation techniques to graphical user interfaces,
Thomas, Calder, ACM TORCHI, Volume 8 , Issue 3 (September 2001).
|
Week 5, May 29: Kinematics (4.2-4.4) |
Tiberiu Popa Rafal Jaroszkiewicz |
|
Week 6, June 5: Particle systems, flocking, behavioural, artificial life (4.5) |
Guillaume Poirier Joanne McKinley |
|
Week 7, June 12: Natural Phenomena (Chapter 5) |
Tim MacPherson, Chris Ingram |
|
Week 8, June 19: Articulated Figures (Chapter 6.1-6.2) |
Erin Ren Ming-Yee Iu |
|
Week 9, June 26: Facial Animation (6.3) |
Zheng Qin James She |
-
Geometry-based Muscle Modeling for Facial Animation,
Kahler, Haber, Seidel, GI 2001, pg 37-46.
- Expressive Expression Mapping with Ratio Images,
Liu, Shan, Zhang, SIGGRAPH 2001, pg 271-276.
|
Week 10, July 3: Cloth (6.6) |
Mauro Steigleder
Tarique Islam
Josh Taylor |
|
Week 11, July 10: Motion Capture (6.7) |
Henri Tan Josh Lessard |
- Computer Puppetry: An Importance-Based Approach,
Shin, Lee, Shin, Gleicher,
ACM TOG, April 2001, Vol 20, No 2, pg 67-94.
-
Integrating Behavioural Animation Techniques,
Monzani, Caicedo, Thalmann,
Eurographics 2001.
|
Week 12, July 17: Sound |
Alex Clarke Celine Latulipe |
|
Week 13, July 24: Other |
Tony Abou-Assaleh Shalini Aggarwal |
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Additional papers:
-
Dynamic Real-Time Deformations using Space and Time Adaptive Sampling,
Debunne, Desbrun, Cani, Barr, SIGGRAPH 2001, pg 31-36.
- A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods,
Hauth, Etzmuss, EuroGraphics 2001.
-
Artist-Directed Inverse-Kinematics Using Radial Basis Function Interpolation
CF Rose III, P-PJ Sloan and MF Cohen, EuroGraphics 2001.
-
Simulation Level of Detail for Automatic Simplification of Particle
System Dynamics, O'Brien, Fisher, and Lin, IEEE
Computer Animation 2001.
- J.P. Lewis, Matt Cordner, and Nickson Fong, Pose Space Deformation:
A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation,
SIGGRAPH 2000, pp 165-172.
-
Interactive Animation of Structured Deformable Objects
Mathieu Desbrun, Peter Schröder, and Alan Barr,
Graphics Interface 1999, pp 1-8
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