Date: | July 26th, 2006 |
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Location: | DC 1304 |
Time: | 12:30 PM |
Chair: | Gilad Israeli |
Date: | July 26th | August 2nd | August 9th | August 16th |
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Location: | DC 1304 | DC 1304 | DC 2303 | DC 2303 |
Chair: | Alex Kalaidjian |
Ed Lank |
Yi Lin |
Robin Liu |
Technical Presentation: |
Gabriel Esteves |
Tetsugo Inada |
Gilad Israeli |
Alex Kalaidjian |
Elodie Fourquet |
Title Multiple Perspectives in Computer Graphics: Arguments from Perceptual Grouping and Renaissance Art Abstract
I will present arguments of perceptual grouping research and Renaissance
art practices for a more flexible use of perspective. The composition in
the frontal plane is as relevant as the depth information in a picture.
Perspective does not need to be as rigid, as unitary that the one in the
relastic computer graphics pipeline. We propose a panel architecture to
support multiple perspectives. We are conducting experiments to know the
limits of tolerable perspective inconsistencies.
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