MASTER'S THESIS PRESENTATION -Monday, October 7, 1996 Julie Waterhouse, graduate student, Dept. Comp. Sci., Univ. Waterloo, will speak on ``A Comparison of 2D and 3D Interfaces for Editing Surfaces Reconstructed from Contours.'' TIME: 11:00 a.m. - 12:00 noon ROOM: DC 1331 ABSTRACT The last decade of computer technology has seen the proliferation of computer graphics applications. As technology advances, there is a growing fascination with three-dimensional (3D) object representations that likely comes from their greater ability to match "real life" than their two-dimensional (2D) counterparts. Unfortunately, the benefits of 3D editing are not without a price. Most techniques for manipulating objects in a 3D environment are developed for conventional hardware configurations that use 2D input devices and CRT displays. The difficulties lie in mapping 3D spatial relationships to 2D displays, and in mapping 2D user input to 3D object manipulation. This mapping problem is somewhat mitigated by adding constraints to the degrees of freedom in the manipulation task. 3D surfaces that have been reconstructed from contours are interesting to consider as targets of 3D interaction because they provide an inherent constraint on manipulation. In this talk I present the results of an experiment that investigates whether 3D editing benefits by constraining the data points to lie on a set of 2D planes.