MEETING-DATE:November 10, 2016 MEETING-LOCATION:DC 1331 MEETING-TIME:11:30 MEETING-CHAIR:Craig Kaplan MEETING-CHAIRPIC:craig.jpg COFFEE-HOUR-LAST-WEEK:Volunteers? COFFEE-HOUR-THIS-WEEK:Volunteers? COFFEE-HOUR-NEXT-WEEK:Volunteers? FORTH-DATE1:November 17, 2016 FORTH-DATE2:November 24, 2016 FORTH-DATE3:December 1, 2016 FORTH-DATE4:December 8, 2016 FORTH-LOCATION1:DC 1331 11:30 FORTH-LOCATION2:DC 1331 11:30 FORTH-LOCATION3:DC 1331 11:30 FORTH-LOCATION4:DC 1331 11:30 FORTH-CHAIR1:Marta Kryven FORTH-CHAIR2:Shufang Lu FORTH-CHAIR3:Stephen Mann FORTH-CHAIR4:Tyler Nowicki FORTH-CHAIRPIC1:marta.jpg FORTH-CHAIRPIC2:shufang.jpg FORTH-CHAIRPIC3:mann.jpg FORTH-CHAIRPIC4:tyler.jpg FORTH-TP1:Craig Kaplan FORTH-TP2:Marta Kryven FORTH-TP3:Shufang Lu FORTH-TP4:Stephen Mann FORTH-TPPIC1:craig.jpg FORTH-TPPIC2:marta.jpg FORTH-TPPIC3:shufang.jpg FORTH-TPPIC4:mann.jpg TPNAME:Ryan Goldade TPTITLE:Robust Level Sets TPABSTRACT:Level sets are a commonly used tool in computer graphics however constructing them from a simplicial mesh has often lacks robustness or simplicity. I will present a simple strategy for building a level set that guarantees robust inside/outside assignment. TPPIC:ryan.jpg DIONE: DITWO: DITHREE: DIFOUR: AIONE: AITWO: AITHREE: AIFOUR: LEONE: LETWO: LETHREE: LEFOUR: DMONE: DMTWO: DMTHREE: DMFOUR: SEMINARS: